LGLITTLE GIANTSTHE NESTING COURT

SMALL TABLE. BIG LITTLE RIVALRIES.

Make room
for a little giant.

Cover a smaller rival. Move an old friend.
Keep three of your creatures in the sunlight.

A lantern-lit ceramic courtyard beneath a blue evening skyTonight’s table is ready.
OWL’S TURNMOVE 1
Amber foxYour local rival
Moonlit owlYour little giants

Choose a creature, then a glowing tile.

WELCOME TO THE COURT

A tiny game
with a big twist.

  1. Choose a creature. Each side has two small, two medium and two large pieces.
  2. Choose a tile. Empty tiles welcome everyone. A larger piece can cover any smaller one, even your own.
  3. Move old friends. Select one of your visible board pieces to move it. Covered pieces stay put.
  4. Make a line. Three visible pieces of your side, across, down or diagonally, wins.
  5. Lift carefully. If moving uncovers a winning line, that side wins immediately.

Three repeated positions or 100 moves is a draw. Undo takes you back before your last turn. Progress stays on this device.

Keyboard: S / M / L selects a reserve size. 1–9 plays the matching tile, read left to right. Select a board piece with its tile number, then a destination number. Escape cancels. U undoes. H hints. All buttons support Tab and Enter.